07.09.2024 | OUR SCREENS – SHORT FILM PROGRAM
Topic | OUR SCREENS
MY OWN LANDSCAPES
FR 2020, D: Antoine Chapon, 18’, Engl. OV with Engl. subtitles, DCP
Like a virtual re-enactment, in MY OWN LANDSCAPES a former designer for military video games comes to terms with his own traumatic experiences as a soldier after returning from the war. As a coping strategy, he uses the very thing that helped him sign a contract with the army: video games.
SHE FALLS FOR AGES
CA 2017, D: Skawennati, 21’, Engl. OV with Engl. subtitles, File
Kahnawakeronon multimedia artist Skawennati is the creator of the machinima SHE FALLS FOR AGES, which tells the story of the creation of the Haudenosaunee (Iroquois) in the game setting of the Second Life metaverse. There, we meet a young mother with her growing twin children, who possess magical powers. Before our eyes, the story of Sky Woman and her fall into a new world unfolds. Ancient, indigenous knowledge meets science fiction in the game engine. A deep past is linked to a distant future.
PARALLEL I
DE 2012, D: Harun Farocki, 15’, Engl. OV, File
PARALLEL I is the first part of the essay cycle of a short history of computer graphics. We leaf through the virtual history book On the Creation of the First Trees and Clouds and, in Farockian style, are taken on a calm and analytically poetic split-screen journey and introduced to the inherent rules of computer-animated worlds as they have existed since the 1980s.
BACKFLIP
DE 2022, D: Nikita Diakur, 12’, Engl. OV with German subtitles, DCP
Nikita Diakur wants to learn how to do a backflip. After painful failed attempts, he now trains his avatar and its artificial intelligence in the virtual world. In keeping with the legacy of machinimas, BACKFLIP shows live footage of the incessant training attempts, based on machine learning methods from the “Deep Mimic” research project. Between the desire for control, progress and success lies both the fear and the humour of learning from mistakes and having to live with them.
In the presence of Nikita Diakur
HARDLY WORKING
AT 2022, D: Total Refusal, 20’, Engl. OV with German subtitles, DCP
Appropriation, exposure and rededication of a political apparatus. In their media art works, the pseudo-Marxist guerrilla collective Total Refusal work on the mainstream video games of our time. They create new perspectives based on ethnographic observations and capitalist categorisations in video games, as we experience it in the machinima HARDLY WORKING. There, NPCs (non-playable characters) – a laundress, a groom, a street sweeper and a craftsman – are placed at the centre of the film and based on their behaviour, reflections on work and existence are stirred up.
THE SUNSET SPECIAL 2
DE 2024, D: Nicolas Gebbe, 19’, Engl. OV with German subtitles, DCP
In the experimental mixed-digital media cacophony THE SUNSET SPECIAL 2, we follow hollow templates of human designs in search of their wholesome family happiness on an exclusive luxury cruise. Hyperreal, glossy interiors are followed by a storm of pixels, while the same Instagram posts and stock photos glide through the picture. The video game fever dream slipping off into psychedelia becomes a celebration of mistakes and disturbances that clash with established norms, superficialities and privileges.
Sa 7. Sept | Schaubühne Lindenfels |
19:00 Uhr | In Anwesenheit von Nikita Diakur € 7 (6 reduced) |